This is a difficult game to cheat at but we have A LOT of General Tips and Great Tips to Score High!!!
General Tips (12 tips)
-Practice. How do people score such high scores? They play the game a lot and practice it almost daily. You will not score 3000, 4000 or 5000 over night. It takes hundreds or thousands of game to score like the best.
-When you start try to play all the mini games. Don’t get to biased to one or another try them all out. Your strengths may change as you play your weaker mini games more often
-Get PRO. With pro you are able to choose your strong mini games which will give you an immediate boost in your score. Plus you get to play car path which offer many more points than the other analyzing games.
-close down other programs when playing they can create lag which will lower your score
- Always put the game setting on low quality. Even if your computer doesn’t lag it may speed up just slightly. This button can be found in the top right of the screen on the start screen, it looks like an eye.
-don’t listen to any music or watch T.V. you need complete concentration to perform your best.
-Play when you are alert. There is no point playing when you are tired since your brain works slower.
-eat something before you play. Not anything heavy just simple fruits or a sandwich. Also drink water keeping your brain hydrated will make you perform better.
-Exercise right before you play. This will get the blood pumping into your brain.
- If you play on a laptop get a mouse. A touch pad just doesn’t work.
-For mouse speed set it to as high as you can comfortable move it with control. You should be able to be thinking of where you want to move the mouse and without looking at it move it there instantly.
-use a consistent grip on the mouse. Find a way of holding the mouse that lets you move it very quickly and always position your hand on it this way. This will build consistency in your mouse movements.
Tips To Score High:
Scales
Scoring over 600
The first thing to know about the scales game is how it works. The there is a variety of objects on the scales and the heavier one will fall to the bottom or will stay in equilibrium with 2 other objects meaning its heavier. The first rounds are fairly simple but you must go thru them at a fast pace to leave more time for later rounds. When numerous scales start appearing you must start looking at the whole screen as a whole rather than just focusing at one scale at a time. You look to see what the bottom objects are that are weighing it down and then you can determine which ones are being outweighed by the others. If you do see 2 of the same object on the top of a balance scale this will not be the answer and vice versa if you see 2 of the same objects on the bottom they will most likely be the heaviest item.
Scoring over 1000
Again you will use a similar analysis by looking at the bottom objects on the scales and basing our answers off that. There are some general rules with that don’t apply 100% of the time but most of the time they do apply. The right answer is usually the most common answer and will be seen many times on the bottom scales or will be the least common with only one or two objects again on the bottom. The faster you can identify the objects that follow these rules the higher score you will get. Work on seeing the possible answers on the bottom of the screen in your peripheral vision this will also help your splatter vision for this game and other games more. The speed is all about being able to identify all the scales at once rather than looking at them one by one.
Cubes
Scoring over 600
When starting with cubes you should first be entering the answers the quickest way possible. There are several different ways to enter the answers you can either use the num pad/ key bar or use the mouse and press the numbers provide on the screen. The fastest way is to enter the numbers on the num pad.To count the cubes at a fast enough speed you must be able to group them together. DO NOT count the cubes individually. You only need to focus on simple groups such as the 12s 2’2’3 and 8s 2’2’2, these are the 2 most important groups which you must know by heart. When you encounter various other smaller groups usually 2-3, count each group by its layers. When you see one group you count all the cubes on the bottom level in groups of 2s or 3s then add the ones on top then use the same method for the rest of the smaller groups for your total.
Scoring over 1000
The first rounds are critically important as you can either do them very fast or waste time on them. This requires you to start using some visually counting ability where you look at the sum of 2-7 cubes and without counting them up can tell how many are there. Again with using the same methods as in breaking 600 but you have to learn more basic groups such as 3’3 along with others ones that you find easy to recognize and be able to visualize it from different angles and views. Don’t choose shapes that you can’t easily identify because you have to be able to almost instantly identify these shapes because at this level it’s all about speed. With these basic shapes you will find many times there are pieces missing from them so what you do is in your mind put the other random cubes in to complete the shape.You must be able to fly thru the first rounds that are less than 12 with pretty much pure visual counting. For the mid round around 15 16 17 18 you must have a large variety of basic shapes you recognize and not hesitate in entering the answers. Don’t be afraid to enter the easy drops before they are even completely down such as 12s or 16s because this is where you make up a lot of time. The real trick comes from being able to distinguish 19s,20s,21s,22s etc. Usually these are the very last rounds where you only have a few seconds left. These are very hard to count up so you have to take some visual counting into practice again for some parts while you count up the other parts to squeeze in the last answer. Also on the last question don’t be afraid to guess it if you are close to what the answer is. If you have determined its 19 or 20 but don’t have time to be sure because you have used visual counting guess. In the long run you should get a few more points and it’s also the first game so you can always restart.
A deeper look into how the cubes mini game works.
Everyone has seen that the cube games progressive gets harder but how is this determined? With a little look at the various cube drops you can determine what range your answer will be in.
Firstly, every progressive round only have a width of 4 different numbers such as 2, 3, 4, 5 or 14, 15, 16, 17. The 12 drops and 16 drops don’t seem to follow this rule and will start to drop once their range is reached randomly for the rest of the game. This is very important because in later rounds when you see what looks like a 16 drop it sometimes is only a 15 drop and this way you won’t be fooled because you know the limit for the drops is only 15 at the time so a 16 will never drop.
Here are the general ranges for the cube drop. These may vary 1 or -1 due to i have not factored in how 12 and 16 drops delay the progressive of the increase cubes.
Round1 2 3 4 5 6 7 8 9 10
2-5 2-5 3-6 4-7 4-7 5-8 6-9 6-9 7-10 8-11
11 12 13 14 15 16 17 18 19 20
8-11 8-11 9-12 10-13 10-13 11-14 12-15 13-16 14-17 14-17
21 22 23 24 25 26 27 28 29
16-19 16-19 16-19 17-20 18-21 18-21 19-22 19-22 ???
You will notice after round 13 the width of the drops tends to vary as the more 12 and 16 drops ( the easy ones ) it will tend to delay the increasing the progression of the cube drops.